Proxy Play [U.6.04]
The term ‘proxy’ refers to sending your character sheet to a Storyteller (other than your direct Storyteller) to portray a character without your physical presence, for instance as part of a downtime outside of your own game. At least 48 hours notice must be given to the Storyteller handling the proxy scene, unless the Storyteller makes a specific exception. In order to proxy a character, the player must provide their character sheet and a brief written description of the character’s intentions, motivations, personality, and reactions to some possible situations. By giving a character over for proxy play, the player grants the Storyteller all rights to the character for the duration of the proxy scene. Storytellers may further modify proxy play rules through their Venue Style Sheets. Storytellers need to keep players informed of proxy progress, providing status updates on at least a weekly basis, and must portray proxied player characters to the best of their ability should unforeseen situations arise. For proxy approvals, a Low Storyteller email that specifically gives approval for the proxy to commence is usually sufficient.
Proxy Rules:
Camarilla Rules
Addendum Proxy Play
To engage in a proxy, a player must get local Low Approval, as
well as informal approval from the supervising Storyteller of
the scene into which she proxies. Mid Storytellers may choose to
require notifications of any proxies into their areas of
responsibility. The player must provide the Storyteller of the
scene into which she proxies with her full character sheet, and
her character’s motivations and potential actions for whatever
situations may develop during the proxy. Storytellers must keep
players informed of proxy progress, providing status updates on
at least a weekly basis, and should portray proxied PCs to the
best of their ability should unforeseen situations arise. For
time-critical proxy approvals a Low Storyteller email that
specifically gives approval for the proxy to commence is
sufficient instead of DB usage.
All proxies should go to: (Empty) with the following subject
lines:
If it is not in this format it will not be accepted. The | key is located above the \ key which is next to your brackets on your keyboard.
If you are proxying in for a GAME: Game Date || Your name || Cam # || Your st's name || Your ST's contact info || Your PC's name || Your PC's Covenant || Your PC's Clan || ||
If you are proxying out (part of the _______ Venue): Dates you are proxying out for || Your Name || Your PC's name || The ST you are proxying to || ST contact info || Reason you are proxying || ||
If you are proxying in (Not part of the _______ Venue): Dates you are proxying in for || Your name || Your PC's name || The ST you are proxying from || ST contact info || Reason you are proxying || ||
Proxy questions (must be filled out for all proxies):
1) Why are you
proxying in - what are you trying to do, what are you trying to
accomplish?
2) If you are attacked - how does your PC respond?
3) How are you feeding?
4) Where are you staying?
5) Who are you visiting/seeing?
6) Are you attending gatherings? Are the ST's expected to
portray your PC at games?
7) How are you traveling? How do you get through customs? Are
you carrying any weapons/drugs/etc?
8) A brief description of what your PC acts like/behaves as if
ST's are expected to portray your PC.
9) How you would like challenges run (Challenges
will be run through the VST, DST, or assigned narrators.)
10) Any other information that you would like the ST's to know
about your PC.
All character sheets must have the following information with them: XP Log Approval #'s if any.
The ST's reserve the right to refuse any proxy into the game and reserve the right to ask you not to use powers that may be unbalancing to game play